Notes
Godot problems that each cost me a day, written up so they cost you five minutes.
- Why PhysicalBone3D ragdolls shrink scaled characters, and the fix21 Oct 2026 · 3 min readScale a character to 1.3 and its PhysicalBone3D ragdoll shrinks the moment it goes limp. Here's why, and the setup that holds at any scale.
- Five Godot 4 bugs that never throw an error21 Oct 2026 · 2 min readAppends that vanish, lambdas that don't count, and meshes that disappear at the edge of the screen. Five silent ones, with the fixes.